Shield's Rest

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Shield's Rest

Post by Cid on Sun Feb 26, 2017 11:49 am

Took a few pictures of last night's event with Hutchins and Ulfgrimm, scouting out the isle of Shield's Rest for the glory of Ironforge (and the Alliance).

Pictures here, sorry for missing the first part where we rowed our boat.:

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Discovering Vrykul casting near a grave of some sort.

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Climbing our way around the Vrykul forces, hiding behind bushes and cliffs.

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Discovering proof of necromancy, we took a very careful approach as we snuck by.

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We then discovered that not only were there Vrykul and undead, but also dragons!

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After climbing down from our less than hospitable location, the fog started to thicken and Hutchins' keen smell noticed a change in the wind.

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From stories told by Horde prisoners, we knew these brutes were called Kvaldir, and are a fearsome sight (and smell) on the battlefield.

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After managing to avoid getting discovered navigating through the mists, we discovered some form of tomb. Then Ulfgrimm had the 'bright' idea of clearing the fog...

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... which forced us to relocate rather quickly and as far away as possible from the site of discovery.

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After we safely got away from the brutish forces there, we started to look for a suitable spot for ships to arrive at.

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After finding it, we needed to make certain it was clear of threats, thus we walked down and inspected the area.

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We proceeded by putting up a banner, to show where future landing parties should dock at.

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After that, Hutchins brought out a scroll created by a mage, providing us with a one-way ticket to Ironforge if we said the right words in the right tongue. Sadly Ulfgrimm spoke in common, thus he ended up in Suramar.

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After we arrived home, we celebrated our success with a drink or fifteen at the tavern.
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Cid

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Name: Cid Blackforge
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Re: Shield's Rest

Post by Hutchins on Sun Feb 26, 2017 1:24 pm

A small event, but a fun one!

Hopefully this will be the start of bigger things for the Senate, with semi-regular events that people can join in with!

For those interested in getting involved, just pop by the Senate on Thursday to see what we're discussing, what may be happening and maybe throw your own opinions in there!

Let's see what this week brings!

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Re: Shield's Rest

Post by Cid on Mon Mar 06, 2017 6:53 am

Continuation of the events upon the island, this time with a slightly larger force.

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Arriving at the island of Shield's Rest, the fog was almost thicker than last time.

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With the fog however, comes the smell of kvaldir, stronger than before.

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We managed to sneak around some guards and enter the giant underground complex. We did however spot even more hostiles down there, weaving strange magics. We discussed our options.

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We started to loot what findings we could get our hands upon, despite the numerous attempts of the kvaldir to stop us. Some drama ensued along with the findings, as the goblin that was brought along was caught trying to hide something from the group.

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Eventually we decided that we had enough findings to study for now, and went back up to the surface... and the remaining kvaldir guards that roamed the area.

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Thus we legged it! Or well, as fast as you can run while in heavy mist with hostiles all around.

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During the escape, some of our group managed to get lost, but senator Hutchins quickly sniffed them out and brought them back to the herd.

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Eventually we managed to get ourselves back to the shoreline, where the mountaineer fired a signal flare for the ship to arrive and pick us up. The goblin, weird creatures as they are, decided to get into a swimsuit and get back to the mainland on a weird board called '"surf"-something.

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After we got back to the mainland and waiting for the others to get off the ship, some decided to play cards.

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The cardgames went on, and the stakes were high!

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But at last the late hour took its toll, and we headed off to the tents.
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Cid

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Re: Shield's Rest

Post by Azapha on Mon Mar 06, 2017 8:51 am

Was a fun little event to run, thanks to all that came along (even the sly goblin), had fun hosting it and hope to carry on more in the future
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Re: Shield's Rest

Post by Ulfgrimm on Tue Mar 07, 2017 4:33 am

It was a bit long, but I had fun playing Mistcaller after that. Very Happy

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Re: Shield's Rest

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