- Weekly political RP event on Thursdays at 20:00 realm time. Location: Hall of Explorers.
The Ironforge Senate is a community organization on DB et al. It serves as an IC political arena for the Ironforge and Khaz Modan community. While all races are accepted in the senate, it primarily serves dwarven interests IC, whilst OOC the Senate exists to improve and bring added dynamics to the roleplaying community.
The Council of the Three Hammers has a right to veto any decision made by the senate. The Council's veto operates as an IC and OOC mechanic to nullify decisions that were accepted by the senate IC, and decided OOC to be unsuitable.
If you're interested in becoming a senator, could you please send an in-character letter either here on the forums or in game to Cyrík-DefiasBrotherhood (note the acute accent above the i), detailing which position is being applied to and why you'd be suitable as a senator.
Ruling a nation as vast as the Kingdom of Khaz Modan is no easy task and it is far too mighty for any one man, or even The Council of Three Hammers itself. This is the reason the senate exists — to serve the Council and aid them in governing the great mountain kingdom and the clans sworn to it. A gathering of people that handles the administration, organization and structure of the kingdom and then present their suggestions to the Council for them to consider.
The senators themselves are chosen by the senate itself, based on merits and overall impression. An applicant is to present themselves before the senate with the credentials. Should the senate find the individual suited for the job, they will take a vote, and with a majority vote the applicant will be accepted as a senator.
The Ironforge senate consists of five seats. The seats are all related to a specific duty which the senator in question is tasked with handling. Should a senator be unavailable or a seat vacant, then the task may be taken up by another senator.
The senate holds regular weekly meetings in which matters of state are resolved and the senators report to each other — and the citizens — what they have accomplished during the past week or what they seek to accomplish in the coming weeks. In addition, this meeting also serves as a means for the people and foreign states to get a hold of the gathered senate.
Furthermore, there are several issues that can only be resolved by the full senate. These matters include, but are not limited to:
- Declaration of war
- The forming or breaking of alliances
- The enactment of new laws
- Major reorganization of any part of dwarven society
- Election of new senators
However, should a pressing issue demand immediate action, the action may be taken — but it must be brought up for a vote at the next available meeting.
All decisions made by the senate are, at the end of the meeting, to be presented before the council for their consideration. Ultimately all power lies with them, and should they disagree with any decision, they may use their veto to nullify the decision. The senate cannot and may not protest against any decision of the council and must abide by these wishes. Failure to do so is considered to be treason.
Last edited by Webbles on Sun May 08, 2016 4:55 am; edited 4 times in total
I updated our post and hijacked it on the realm forums since the last post's author became inactive, and figured I might as well do the same here.
So if the outdated post could be un-stickied and replaced with this, that'd be lovely.
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