(A) The Clan of The Lionhearted

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(A) The Clan of The Lionhearted

Post by Ishtavan/Camroth on Fri Nov 29, 2013 10:13 am

Clan of the Lionhearted
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The Clan of the Lionhearted is a group formed of various Alliance races that have had enough of decades worth of warmongering and hatred between the Alliance and the Horde. The guild is on a mission to form their own, independent union that would someday, far in the future and with the help of their Allies become a Peaceful Nation of their own, a refugee for the victims of the War's between the Alliance and the Horde.

Composed mostly of homeless humans from Westfall, other lowest cast of the Alliance and simply those who have had enough of the Wars. The Clan have travel far and set down by the warzone of the Ruins of Gilneas. United with the local Gilneans , the Lionhearted are building a better future for their people and all those who would them. The Clan accepts all races and kinds of people, even Warlocks, Death Knights and former members of the Horde. In the world where enemies are many and allies few, there is no room for discrimination.

As a Neutral, independent faction the Clan of the Lionhearted will not take part in the conflicts between the Alliance and the Horde. Members of the two factions will be treated with suspicion, but the Clan is not completely hostile and will tolerate them, unless they start to interfered with their affairs.

Joining the Guild:
Upon joining the Guild, any members declare themselves as no longer part of the Alliance or the Horde, thus claiming neutrality. Characters with strong ties to either the factions may find themselves hard to fit into such a guild. Due of the ingame restrictions, Alliance races are strongly recommended when joining this otherwise Neutral guild. If you however think you can pull off a realistic Orc with a Human using Growth Potions and a Wolf Mask, you are more than welcome to do so.

Ranks:
Lord
The Lord watches over the Clan as their protector and leader. As the head of the Council, the last word on the decisions concerning the future of the Clan falls to them.

Council
The Clan of the Lionhearted is run by a Council made of the most worthy members of the Clan. Members of the Council represent the Clan as a whole, and will have an important role whenever it comes to foreign diplomacy or governing their people.

Lion
Stalwart protectors of their people, The Lions are the living Champions of the Lionhearted who have earned their rank through faithful service for the Clan cause.

Guard
In the war-torn world, even the Clan has needs for guards to protect their own from harm and keep order among themselves.

Craftsmen
As an independent group of their own trying to survive in the large world, the Clan place great value on their craftsmen, be their calling one of a Smith, Carpenter, Alchemist or a Healer.

Common Folk
Common folk are former farmers of poor regions such as from Westfall or Civilians that left the Alliance to join the Clan, but have taken neither role as as a craftsmen or as a guardian of their people.

Crime Legion
The Lionhearted have no love towards criminals or those who would undermine, harm or betray the Clan. The Crime Legion means Slavery, and those unfortunate to end there will find themselves in shackles, wearing rags, get the worst food and leftovers - if even that - and live at the mercy of their "Masters".

Crime Legion can be joined without joining the guild itself, should you end up being taken prisoner by the Clan. This will of course exclude you from all the benefits and communication channels joining the guild itself offers.

Guild Rules:
IC Rules
-No Violence against Other members of the Clan.
-If a member is to be found guilty of revealing our position to the Alliance/Horde he will be sent to The Crime Legion and will experience a new meaning of Pain and Torment.
-All Magic Items are to be brought before The Clan Lord.
-No Man in The Clan has the right to pass judgment on his own.
-Any Marriage’s between the Clan’s Men and The Alliance/Horde Members are to first be investigated before allowing such a thing to happen.


OOC Rules
-Having realistic equipment. (No Swords of the size of a Horses)
-No Metagaming
-No Power-Emoting
-No God-Emoting
-No Erotic Roleplay.

Enemies/Allies:

-The Disciples Of Light (Hostile)
-The Grey Guard ( Allied)
-The Bloodthirst Clan (Allied)
-The Unholy Purge(Allied)


Last edited by Ishtavan/Camroth on Fri Nov 29, 2013 10:24 am; edited 2 times in total

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Re: (A) The Clan of The Lionhearted

Post by Skarain on Fri Nov 29, 2013 10:14 am

Best of luck. Smile

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Re: (A) The Clan of The Lionhearted

Post by Ishtavan/Camroth on Fri Nov 29, 2013 10:18 am

Thanks and thanks for the Help!

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Re: (A) The Clan of The Lionhearted

Post by siegmund on Fri Nov 29, 2013 11:25 am

Good luck.

Just out of curiosity why Gilneas currently?

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Re: (A) The Clan of The Lionhearted

Post by Ishtavan/Camroth on Fri Nov 29, 2013 11:28 am

The Only Place The Alliance can't go to find us unless they would want another war with the Forsaken.Kinda would thank Sylvanas. Cool 


Last edited by Ishtavan/Camroth on Fri Nov 29, 2013 11:36 am; edited 1 time in total

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Re: (A) The Clan of The Lionhearted

Post by Krogon Devilstep on Fri Nov 29, 2013 11:34 am

Ishtavan/Camroth wrote:The Only Place The Alliance can't go to find us unless they would want another war with the Forsaken.
Gilneas is an Alliance region though = /

This concept has me mightily confused.

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Re: (A) The Clan of The Lionhearted

Post by Ishtavan/Camroth on Fri Nov 29, 2013 11:37 am

It's a Battleground not A Alliance Region.
For some reason Genn Packed his things up and ran to Darnassus didn't he?It Formally is Alliance but since the Alliance hasn't fully retaken Gilneas it's just formalities.

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Re: (A) The Clan of The Lionhearted

Post by Krogon Devilstep on Fri Nov 29, 2013 11:45 am

Ishtavan/Camroth wrote:It's a Battleground not A Alliance Region.
For some reason Genn Packed his things up and ran to Darnassus didn't he?It Formally is Alliance but since the Alliance hasn't fully retaken Gilneas it's just formalities.
You clearly haven't played the forsaken campaign in silverpine then. Its a stale-mate at the wall, with the alliance controlling Gilneas.

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Re: (A) The Clan of The Lionhearted

Post by Ishtavan/Camroth on Fri Nov 29, 2013 11:48 am

Well fact is Forsaken haven't launched a full scale invasion since Cataclysm. So you can predict that if Greymane came back to Gilneas she would invade again and attempt to finish her job.For now she know's the Gilnean's don't prove a threat for her people.That situation could change if a bigger army landed in Gilneas which would be countered by The Forsaken

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Re: (A) The Clan of The Lionhearted

Post by Krogon Devilstep on Fri Nov 29, 2013 11:50 am

Ishtavan/Camroth wrote:Well fact is Forsaken haven't launched a full scale invasion since Cataclysm. So you can predict that if Greymane came back to Gilneas she would invade again and attempt to finish her job.For now she know's the Gilnean's don't prove a threat for her people.That situation could change if a bigger army landed in Gilneas which would be countered by The Forsaken
...

Its Alliance land.

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Re: (A) The Clan of The Lionhearted

Post by Ishtavan/Camroth on Fri Nov 29, 2013 11:59 am

I can't deny the fact it is but why would the Gilnean's worry about one clan full of renegade's and low life's? Fact is my guild will help the Worgen's push out the Forsaken since that's the only common enemy we have for that we get a place in the so called Council and the Clan's member's get Civil Right's.But we will not be part of The Alliance itself and when we are ready we will leave Gilneas and take control of another land a bigger one.So we are using Gilneas as a temporary base of Operation's and A Foothold in the North.Makes sense?

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Re: (A) The Clan of The Lionhearted

Post by Rmuffn on Fri Nov 29, 2013 12:11 pm

I think what Seiken is trying to say is that the Alliance's best fleet and army (The 7th Legion) still likely has men stationed there.

So no, Gilnean's has nothing to worry about. But the 7th Legion might find it distracting to their operation, after all if the Forsaken stages another attack, this "Clan" of Alliance-deserters might be an issue!


Of course, I could be wrong and Seiken wasn't at all trying to say something along those lines.

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Re: (A) The Clan of The Lionhearted

Post by Ishtavan/Camroth on Fri Nov 29, 2013 12:15 pm

Possibly the fact is Gilneas is the only place my Clan's men could get supplies and battle experience to sail to another land.Since we have no entry to Stormwind,Ironforge or any Alliance Cities.If a problem arises in Gilneas we will flee but for now neither of the Worgen Guild's showed any dissaproval.We have agreed on creating the Council and that's done.
It's not like i try to piss you off or something but i have talked with the Worgen's roleplaying there and we have agreed on the Council Theme and as soon as my guild's get's some strength we will move out.

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Re: (A) The Clan of The Lionhearted

Post by Skarain on Fri Nov 29, 2013 12:34 pm

Well in my opinion, their concept is perfectly plausible. Gilneas is Alliance land, yes, but nothing prevents the Clan to try settle there regardless. Obviously, The 7th Legion (NPC faction) is unable to respond to the actions of a Player-made faction, so it falls to the Alliance Players to react and deal with it if the Clan of the Lionhearted becomes a problem.

Inran for sure wouldn't mind being called to Gilneas to put down a Rebellion, but i'll wait and see into what the events progress into.

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Re: (A) The Clan of The Lionhearted

Post by Ishtavan/Camroth on Fri Nov 29, 2013 12:39 pm

Agreed. I am looking forward to that Inran. Smile 

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Re: (A) The Clan of The Lionhearted

Post by Allonia_Miral on Fri Nov 29, 2013 12:50 pm

Remember that the newest lore source about Gilneas also mentions that it still has issues with remnants of the plague (all the nice green stuff you see there). Which is why it's hard to do anything useful with it in large scale.

Edit: Not saying it's impossible to be there at all, just that it is something to keep in mind, and one of the reasons of its current state.

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Re: (A) The Clan of The Lionhearted

Post by Rae Wulfgnar on Fri Nov 29, 2013 1:06 pm

"Members of the two factions will be treated with suspicion, but the Clan is not completely hostile and will tolerate them, unless they start to interfered with their affairs."

I hope this doesn't mean you'll be in Stormwind causing trouble 90% of the time. I've seen your /trade yells calling the King a tyrant, which doesn't make you neutral but an enemy and won't be taken lightly.

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Re: (A) The Clan of The Lionhearted

Post by Gnivil on Mon Dec 02, 2013 6:52 am

Best of luck with this guys! Given that our guilds seem fairly similar, I'll have to give you a /w on an alliance alt!

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Re: (A) The Clan of The Lionhearted

Post by Skarain on Mon Dec 02, 2013 7:09 am

The guild have changed name for now for "Blackshore". Thought i'd drop the information here while waiting the OP to either lock or edit.

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Re: (A) The Clan of The Lionhearted

Post by Gesh on Mon Dec 02, 2013 10:45 am

Oh god, the age old argument of who owns Gilneas.. well, I'll keep my plague barrels cooling and just wish you guys the best of luck and pleasant roleplaying!

Awesome Guild name(s) by the way.

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Re: (A) The Clan of The Lionhearted

Post by Officer High Morale on Thu Dec 05, 2013 7:57 am

Thanks for changing the name to Blackshore, even if it was not for me, I appreciate it.

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Re: (A) The Clan of The Lionhearted

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