[H] The Kingdom of Lordaeron.

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[H] The Kingdom of Lordaeron.

Post by Dr. Haluthious Vouten on Tue Jun 18, 2013 10:11 am




Forum: http://kol-rp.forumotion.eu/



Contact: Haluthious, Safford, Kalaryia


Guild Hallmark


“Dawn that broke with warmth, no pain,
Our nation as one, we sang his name,
Fearless we stood, our heads held high,
We lived, we grew, we survived.


Then he came to bring us shame,
Brothers of blood we cried with vain,
Readying ourselves we questioned why,
We watched we feared, we sighed.


Arm in arm we stood so brave,
Dressed in honour to save our name,
All was lost, as we fell to our graves.
He watched, He slaughtered, He destroyed


Once we stood for glory’s name,
Now all is cindered and purged by flames, 
Now we stand as the rotting band,

We lived, we died,                             
We survive.”


 
 
The gloom of the Glades was nothing than its usual atrabilious self; the mists from the North had slowly begun to pour into the forest of Silverpine with its normal silence.  The white halcyon of the mist rested upon the waters surrounding Fenris Isle as the boat creaked slowly towards the dystopia that was the keep.
The boat moved as if drawn by magic, the murky waters lapping at its bow.  Within the confines of the meagre boat sat a hooded figure, its body emaciated to a frightening extent and its face garbed by a gnarled wooden crow mask. With a gentle bump the boat slide into the decayed and forgotten docks of the isle – the corpse move slowly, the vertebrae of its spine cracked as it shifted its tired limbs out of the boat. It’s crude gaze slinking to the ruins of Fenris.
“Doctor,” – cooed a voice from the shadows. With the turn of his head the Doctor was greeted by a member of the Forsaken delegation, a rather small forsaken Lady dressed in darkened priestly robes.
“Speak,” retorted the Doctor, his voice lingering the silence.
“Now is the time to act. The time when the Horde rejects us is coming, Doctor. The Delegation must be formed – now. Send out your ambassadors, summon your military and send out your spies. There is much to gain to too much to lose.”
With this remark, the Doctor clasps his withered hands behind his back.
“I am aware, how diplomacy works m’dear – It’s a game, a charade of smoke of mirrors. There are many faces to diplomacy, it just depends what one is the most profitable. My delegation is coming; the Horde will just have to ready itself. For this is the age of the Forsaken.”
 
 
The Kingdom of Lordaeron




The Premise: 
                        
The “Kingdom of Lordaeron” is a group of Forsaken that has banded together to better serve the Dark Lady and her people. On the surface KoL appears to take unglamorous job of diplomacy, between Horde war bands and the forsaken nation. Their over-arching goal is the removal of the mistrust and pure hatred that has been festering amongst the Horde forces. Their hope, to reclaim Undercity from the orcish Kor’Kron and the utilisation of the Horde for forsaken motives.
Yet – behind the façades of globalised culture the purpose of KoL does not stand up to the description of a “military delegation.” Behind the smoke and mirrors KoL is a well hidden intelligence service of the Graven Throne. Using its Embassy to pick up information, sending its military to acquire what they require and its ever watching Secret service to hunt out the heretics and traitors of the Horde and the Forsaken alike. We accept all matter of Forsaken, civilians or freshly risen, so long as they do not openly approve of the Holy Light that abandoned them or the former Grand Apothecary Putress who betrayed them.


What is “The Kingdom of Lordaeron.”


The Kingdom of Lordaeron is a Forsaken-only roleplaying guild. We put a great deal of emphasis on believable characters with a forsaken social know-how, and all the trappings of the Warcraft universe. KoL members are the life force of this guild, that is why we intend invest a lot in each respect member. Each member has a unique personal storyline and a series of in-character tasks that are imperative for your character to develop and for them to advance within the guild. The guild has a heavy forsaken society theme and we intend to include Apothecarium and religion roleplay.
 
The Guild Structure.
The guild is divided into 3 wings; The Embassy, The Vanguard and The Veil. In the Military and Embassy there are three ranks, an official member rank, a junior officer rank and an officer rank. The guild is led by the “High Commissioner.”
 
The High Commissioner.
The High Commissioner is the leader of the military delegation, known as “The Kingdom of Lordaeron.” His orders are final – there is no questioning. He is advised by the leaders of each wing of the guild. A calculating and shrewd character is required for this role.
Currently filled by Haluthious.



The Embassy



Ranks: Administrator – Official Member.


             Delegate – Junior Officer


             Ambassador – Officer ( not filled,  commanded by the Commissioner presently.)


The Embassy of the guild and is the main point of contact for allies and our clientèle. The Embassy is suited to word-spinners, and those with a tactical mind. You will be required to craft your language in such a manner that shows the loyalty the forsaken have to the Horde, while balancing the motives of the Forsaken. You will tame our allies to our agenda with our words and you will hunt out –any- information that aids our Glorious Nation. In addition forsaken propaganda is something these beings should be well versed in.  




The Vanguard





Ranks:  Trooper -  Official Member


              Captain – Junior Officer


              Executor – Officer (not filled.)
 
The Vanguard is our fighting force. They are used as a means of negotiation for aiding fellow warbands, and used for smiting enemies of the Horde and the forsaken. The Military is divided into two wings, “The Blighted” and “The Hand”. “The Blighted” represent our guards – to protect our allies and ourselves from the incurring threats of the world. “The Hand” is a selective task force that any ambitious warrior of the forsaken should aspire  to join. The Military is suited to proud warriors of the Forsaken Nation, be it a warrior or a mage, they will all be welcome here.  




The Veil



Ranks: Operative – Junior officer (Safford)



          Director – Senior Officer (Currently not filled)
 
The Veil is the eyes and the ears of the guild, their ever watching gaze scrutinising the work of the Military and Embassy and our allies too, anything the Ambassadors cannot find out is the job of these beings. The Veil watch over the “Tutelage” scheme with each “Tutor” reporting to the Director of one of the Operative. The Veil  makes it their duty to understand the other members – so that they may purge any heretics before they ruin the reputation of our nation.  The Veil has no feeder rank, the operatives are picked from the Military and Embassy forces, only the most trusted of the High Commissioner will obtain this position. A shrewd calculating character is suited to this Wing.



 
Tutelages
In KoL we want everyone to have an active part in guild life. That is why we have created  a “tutorship” – upon joining KoL each respect member is allowed to pick one of our official members to become their tutor. The tutors will give the member tasks that will further the characters story – each member will work with the officer team to create personalised tasks that will further your forsaken as an individual and strengthen our glorious nation. We aim to make KoL a tight knit community and we feel that this scheme offers just that.
 
 
 
The Ethos.
In KoL we want to create a society of likeminded role-players, therefore we have a set of principles that we intent to keep to. Should you not agree with these points it doesn’t mean you’re going about your roleplay incorrectly – KoL is just a specific society with clear preferences, KoL could be wrong, but we’ll be wrong together. KoL has  experienced and new roleplayers, however we all will follow these standards.

  • The lore is the guideline you use to morph your character.  It's the story of the universe we are playing in.


  • We are roleplaying in World of Warcraft, not creating the WoW Universe lore – we aren’t Titans!


  • The NPCs around us are a part of the game world and should be acknowledged by our characters. For example should we attack one of our Horde allies in a Undercity, the Deathguards would attack us.


  • The knowledge we have as players and the knowledge our characters have are not the same.


  • We can create characters that are interesting and unique while staying within the realms of lore. The story of the game does not hinder our creativity or remove possibilities for our characters; it should add to it.


  • Characters can be unique without being powerful, if their abilities and differences are scaled to a believable level.


  • Believable characters have many many idiosyncratic flaws that we would want to see incorporated into your character ethos and story. It’s our belief that this adds to the roleplay.


  • Forsaken NPCs in the game world are the backbone and sketch that we use for our own cadavers.  We don't create characters that behave drastically out of place from those already in the forsaken society.


  • Lore characters are already spoken and written for. Our characters should not have a personal rapport we them.  



Classes:
Classes:
Mage: Apothecary, Necromancer, Other.
Hunter: Dark Ranger, Assassin, Fighter, Other.
Priest: Dark Cleric, Apothecary, Inquisitor Other.
Rogue: Lightslayer, Spymaster, Inquisitor, Assassin.
Warlock: Necromancer, Apothecary, Inquisitor, Other.
Warrior: Melee Fighter, Inquisitor, Other.
Monk: Melee Fighter, Dark Cleric, Other.
Death Knight: Melee Fighter, Necromancer,Other.







((If you have got this far, you get a big gold star from me - thank you for reading. KoL is looking to get rolling very soon, however there is a slight snag. The Officer team that was originally outlined isn't able to form, due to our officers having some irl issues! I will be actively seeking officers and members, I really really hope to hear from you in game. Your voice, your mind and your friendship is vitally needed!))


I look forward to hearing from you. 

Haluthious. 


Last edited by Dr. Haluthious Vouten on Thu Jul 18, 2013 6:43 am; edited 2 times in total

Dr. Haluthious Vouten

Posts : 75
Join date : 2013-01-18

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Re: [H] The Kingdom of Lordaeron.

Post by Catari on Tue Jun 18, 2013 10:46 am

Gonna bump this already!

Halu is one of the friendliest and best rp'ers you'll ever meet. So make sure to join him if you like Forsaken RP! And c'mon! Who doesent?!

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Re: [H] The Kingdom of Lordaeron.

Post by Nessra Sunwhisper on Tue Jun 18, 2013 2:19 pm

Good luck with this, you shriveled bag of bones! Very Happy

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Posts : 441
Join date : 2010-01-29
Age : 35
Location : Finland

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Title: Advisor

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Re: [H] The Kingdom of Lordaeron.

Post by Dr. Haluthious Vouten on Tue Jun 18, 2013 2:24 pm

Hrrrmph.. I'll take that as a compliment... Yea.. *nods*

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Re: [H] The Kingdom of Lordaeron.

Post by Gogol on Fri Jun 21, 2013 11:57 am

Looks very good this Hal.

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Re: [H] The Kingdom of Lordaeron.

Post by Dr. Haluthious Vouten on Fri Jun 21, 2013 5:12 pm

Gogol! Great to hear from you!

KoL will be meeting for the first time this Sunday at 9:00 Pm (server time) 

This is your opportunity to join! - We will also talk about the guild, its structure, its motives etc etc.

I really hope to see a good number of people there!

Dr. Haluthious Vouten

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Join date : 2013-01-18

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Re: [H] The Kingdom of Lordaeron.

Post by Dr. Haluthious Vouten on Sun Jun 23, 2013 12:28 pm

The Meeting is tonight! Log those forsaken alts now!

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Re: [H] The Kingdom of Lordaeron.

Post by Dr. Haluthious Vouten on Tue Jul 16, 2013 8:38 am

Naga + Abominations = Naginations

BUMP!

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Re: [H] The Kingdom of Lordaeron.

Post by Charlie Blazesong on Tue Jul 16, 2013 11:50 am

How is the activity in your guild?

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Re: [H] The Kingdom of Lordaeron.

Post by Skarain on Tue Jul 16, 2013 4:54 pm

Haluthious is active, and they have some number of members, maybe 5 in total of active ones. You'll have to wait for the prime evil to appear to give a proper answer though.

_____________________________________________________
(A) Skarain - Skarain Feirand: Outlawed Worgen Arcanist, Magi of the Underworld and Speaker of The Azure Flame.
(H) Nakris -  Nakris Sin'voth: Captain of Red Reach Raiders
Also known as Mahruon, Halisi, Reljen, Senrar, Inran, Flickÿ and Grimfeather

Contact: Skarain#2346(Btag), Skarain#8885(Discord), inejaro(Skype)

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"Roleplaying....is beautiful. And it may take your heart and soul. Entirely..."

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Re: [H] The Kingdom of Lordaeron.

Post by Dr. Haluthious Vouten on Wed Jul 17, 2013 9:09 am

Salutations and felicitations good Alliance friends!

Presently, the Kingdom is active, but not as much as it -will- be come August. I currently have holidays to attend to! However the officers will be around to keep things in order.

We will be very active in the comming months. Can I ask Jens, are you looking at joining our little group?!

Dr. Haluthious Vouten

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Re: [H] The Kingdom of Lordaeron.

Post by Charlie Blazesong on Wed Jul 17, 2013 9:14 am

I'm looking for someone to kill ^^ Thats what I'm doing, nevermind though. I think this campaign will fail on me anyway.

Charlie Blazesong

Posts : 751
Join date : 2012-04-01
Age : 20
Location : Wherever.

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Name: Thurman Agamand
Title:

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Re: [H] The Kingdom of Lordaeron.

Post by Dr. Haluthious Vouten on Thu Jul 18, 2013 6:41 am

Should you like to contact me in game I'm sure we can sort something out.

The Kingdom is slowly beginning to come to life! Don't miss out good people of Defias!

Dr. Haluthious Vouten

Posts : 75
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Re: [H] The Kingdom of Lordaeron.

Post by Sakarah on Sat Jul 20, 2013 10:26 am

Haluthious is a sexy beast. Seen IRL for proof. A sexy ginger beast. Yeooo.

*bump*


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Re: [H] The Kingdom of Lordaeron.

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