[A] Wild Tempest

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Re: [A] Wild Tempest

Post by Lexgrad on Tue Jun 04, 2013 5:00 pm

Ghost ship? You have DKs, just use Control undead omg l2rpscrubslol!

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Re: [A] Wild Tempest

Post by Dorothee/Duvaineth on Tue Jun 04, 2013 7:03 pm



[quote="Inran/Skarain"]
Silly Humans, having a huge area left unused and yet they fight for every building in the city!

Oh dear Shenta and Bob sleep in the old barracks. Shenta isnt there tonight nor Bob though. You will find papers on the walls with drawings of trees and stuff that kids draw. Also on the top floor youll find a blanket on the floor with a stuffed teddy bear. In the main hall where you enter from the side kids toys will be found. As for Bobs stuff I have no clue Ill tell him to make a post. Smile

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Re: [A] Wild Tempest

Post by Skarain on Wed Jun 05, 2013 3:23 am

Noted, and i was not aware that others are in active use of the "building". We would probably have left the things as they are, as we're there only temporarily.

_____________________________________________________
(A) Skarain - Skarain Feirand: Outlawed Worgen Arcanist, Magi of the Underworld and Speaker of [You must be registered and logged in to see this link.].
(H) Nakris -  Nakris Sin'voth: Captain of [You must be registered and logged in to see this link.]
Also known as Mahruon, Halisi, Reljen, Senrar, Inran, Flickÿ and Grimfeather

Contact: Skarain#2346(Btag), Skarain#8885(Discord), inejaro(Skype)

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"Roleplaying....is beautiful. And it may take your heart and soul. Entirely..."

Skarain

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Re: [A] Wild Tempest

Post by erwtenpeller on Wed Jun 05, 2013 3:25 am

Move Wild Tempest to the exodar, damn you!

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Re: [A] Wild Tempest

Post by Killian on Wed Jun 05, 2013 3:28 am

IC:
The morning skies above Stormwind were as usual a hive of activity, one used to this
would not think it odd that a Gryphon would circle around the Barracks a few times.

The Dwarvern rider peered down through the remains at its resting denizens,
also trying to see if any equipment crates or supplies where contained within.
He smiled as recognised the few soldiers that he considered allies, now knowing they
had safe passage. The smile turned into a sneer as he snapped the reins to the Gryphon.

"Let's get oot o' here Ridgeback, leave these traitorous dogs ta sleep eh"

Moments later the Dwarvern rider and his Gryphon Changed direction and headed towards
the keep.

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Re: [A] Wild Tempest

Post by Skarain on Wed Jun 05, 2013 3:28 am

Intend to! My plan was not to remain in Stormwind for long anyways. Merely set groundwork for when and if we return someday from Kalimdor.

Probably moving Thursday.

_____________________________________________________
(A) Skarain - Skarain Feirand: Outlawed Worgen Arcanist, Magi of the Underworld and Speaker of [You must be registered and logged in to see this link.].
(H) Nakris -  Nakris Sin'voth: Captain of [You must be registered and logged in to see this link.]
Also known as Mahruon, Halisi, Reljen, Senrar, Inran, Flickÿ and Grimfeather

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"Roleplaying....is beautiful. And it may take your heart and soul. Entirely..."

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Re: [A] Wild Tempest

Post by Dorothee/Duvaineth on Wed Jun 05, 2013 9:16 am

Inran/Skarain wrote:Noted, and i was not aware that others are in active use of the "building". We would probably have left the things as they are, as we're there only temporarily.

All is cool m8. To be honest Bob and I also have no clue of any others use that place Razz Feel free to do whatever with our stuff as your toons see fit ic Smile. May stop my on the little one to find a suprise of lots and lots of tin men in the place she sleeps Smile

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Re: [A] Wild Tempest

Post by Skarain on Tue Jul 02, 2013 1:06 pm

Still going strongly on the continent of Kalimdor! Have had various RP-WPvP battles with the Horde Rebellion and done our first RBG run! Currently in Stonetalon, moving in coming weeks more south to meet up with allies from Stormwind that also came to Kalimdor!

_____________________________________________________
(A) Skarain - Skarain Feirand: Outlawed Worgen Arcanist, Magi of the Underworld and Speaker of [You must be registered and logged in to see this link.].
(H) Nakris -  Nakris Sin'voth: Captain of [You must be registered and logged in to see this link.]
Also known as Mahruon, Halisi, Reljen, Senrar, Inran, Flickÿ and Grimfeather

Contact: Skarain#2346(Btag), Skarain#8885(Discord), inejaro(Skype)

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"Roleplaying....is beautiful. And it may take your heart and soul. Entirely..."

Skarain

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Re: [A] Wild Tempest

Post by Thelos on Wed Jul 10, 2013 6:09 am

Some screenshots!

Lining up.

Spoiler:
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Seen from the opposite end.

Spoiler:
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An unlikely romance!

Spoiler:
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Re: [A] Wild Tempest

Post by Odgan / Keag on Thu Jul 18, 2013 7:34 am

The 157th "Wild Tempest" regiment is currently stationed at Northwatch Hold, having joined forces with fresh reinforcements from the Eastern Kingdoms.
While of course still gaining many fresh recruits on occasion, and adding a many, maaany new amounts of Horde scalps to our collection on almost a daily base!

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Re: [A] Wild Tempest

Post by Gor'Thrak Frosthowl on Tue Jul 30, 2013 9:26 am

Such lovely captives. Wink

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Re: [A] Wild Tempest

Post by Lavian on Tue Jul 30, 2013 3:36 pm

Guys, give me back my Tachal, thank you. You can keep the other captives but Tachal is mines. If you don't give him back I apologise but I will have to hurt you all.

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"Lavian" - Former Scourge officer, Knight of the Ebon Vigil.

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Re: [A] Wild Tempest

Post by Gor'Thrak Frosthowl on Tue Jul 30, 2013 3:44 pm

Pay up!

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Re: [A] Wild Tempest

Post by Skarain on Thu Aug 29, 2013 11:14 am

Meditation in Pandaria, Tian Monastery. Screenshot taken by Nihilia.

Spoiler:
[You must be registered and logged in to see this image.]

_____________________________________________________
(A) Skarain - Skarain Feirand: Outlawed Worgen Arcanist, Magi of the Underworld and Speaker of [You must be registered and logged in to see this link.].
(H) Nakris -  Nakris Sin'voth: Captain of [You must be registered and logged in to see this link.]
Also known as Mahruon, Halisi, Reljen, Senrar, Inran, Flickÿ and Grimfeather

Contact: Skarain#2346(Btag), Skarain#8885(Discord), inejaro(Skype)

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"Roleplaying....is beautiful. And it may take your heart and soul. Entirely..."

Skarain

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Re: [A] Wild Tempest

Post by Skarain on Mon Sep 30, 2013 10:21 am

Main post updated. See the changes on first post of first page, or look inside the Spoilers.

Wild Tempest Recruitment Poster:

[The following poster is displayed on various boards across Alliance territories]

[You must be registered and logged in to see this image.]

Underneath the main poster, it says, "The Alliance Fleet is always in need of more sailors and marines for the war effort! If you are willing to volunteer, contact the Minsitry of Defense or any military recruitment officer!"
157th Wild Tempest Company

[You must be registered and logged in to see this image.]

Wild Tempest began as a paramilitary group by Admiral Taylor in Kun-Lai summit, recruiting from local Pandaren, Alliance adventurers and survivors of destroyed units. After the landing of the Alliance Fleets and Operation: Jade Fist, Wild Tempest was incorporated into the Grand Alliance military structure and made into a multiracial company. The company later fell into ruin after the Reclamation of Stromgarde, falling to an forsaken ambush and losing majority of its members. Several months later, a former 7th Legion Lieutenant reassembled the survivors and took the company as her own to lead it to new glory...

...Yet on a different shore the Siege of Orgrimmar was starting, and the High Command have passed on new orders for the Company, expected to join the Siege on Orgrimmar. By the request of the Commander, the soldiers were given a moment of rest and time to enjoy Brewfest, but eventually, the red shores of Durotar await...


Read the full story of the Company here.

To join, contact Inran, Eodain, Céléste, Élegost, Hugir, Shiiri or Kwu ingame.

Brief Guild Concept:
Wild Tempest (full name: 157th Wild Tempest Company) is an Alliance military guild open to all races and classes. The guild is devoted to immersive Role-play with a good story and strong military theme.

Military theme does not mean that all RP will revolve around PvP, although PvP is certainly a part of it. "Military" in this case means that most RP will be devoted, in one way or another, to fighting on the side of the Alliance against the Horde and other enemies. It also means the guild is run like part of the military, with discipline, hierarchy and feel it entails.

Wild Tempest is not intended to become larger than a company, will never lay claim to being the Alliance Army and will steer clear of guarding and criminal&cultist Role-play unless the situation is just right and participation makes perfect sense.

Guild Activities:
There will be camp-RP involving training and camplife in-between larger events, sometimes it will be replaced with leave in a major city or RP hub. Sailing and other travel-RP will happen frequently, whenever the guild moves from a camp or continent to another. There will also be time and place for preparation: meeting other guilds, organizing the next operation, recruiting aid and finding rare supplies.

Dungeon Mastered events will be used for fighting non-played villains and as filler on operations and camp-site RP. It is a lot more fun to patrol around camp if suddenly there is a surprise attack, even if that attack is dungeon-mastered.

Being a guild that roleplay mostly outside the safety of city walls, PvP activity is encouraged to provide protection against ganking. The guild run Rated Battlegrounds weekly and many of the members engage actively in Arena.

W-PvP will mostly consist of smaller-scale skirmishes instead of massive zerg to give battles a more personal and tactical feeling. Large-scale W-PvP campaigns will take place, but they won't be the bread and butter of the guild's activities.

Ranks, Organization and Discipline:
Ranks of Wild Tempest are used solely to define soldier's duties and responsibilities and will not be handed out as rewards and encouragements.

[You must be registered and logged in to see this image.]Captain: commander of the company. (Inran)
[You must be registered and logged in to see this image.]Lieutenant: second-in-command of the company, having authority over the entire company when the Captain is unavailable. (Eodain)
[You must be registered and logged in to see this image.]Sergeant: general field-leading officers, squad-leader (8-12) and tactical commander on the ground. (Céléste, Élegost)
[You must be registered and logged in to see this image.]Corporal: lowest of the officer ranks, fireteam leader (4) and reliable go-to person on camp. (Hugir, Shiiri, Kwu)
[You must be registered and logged in to see this image.]Lance-Corporal: soldier proven their reliability through strength, guile and loyalty.
[You must be registered and logged in to see this image.]Private: full-fledged member of the company
[You must be registered and logged in to see this image.]Recruit: fresh face in the company.

Military theme means a clear chain of command. Every soldier knows, at any given time, who has the authority to give orders to him and who doesn't. There will not be any shouting matches between sergeants who can't agree.

Army Discipline will be enforced, but it will not be nearly as chokingly strict as modern militaries. For instance, drinking on duty would not normally be punished while drunk and disorderly behavior would be. Getting in a fight with an officer might be overlooked if the officer in question doesn't mind it. Again, this is a military-themed guild which means that there are clear consequences and protocols to be followed. In short, we will employ following disciplinary measures. If offences persist, the severity of punishment will of course escalate. Which means you need to be caught drunk thrice to get a nasty punishment. There may be some overlap, as seriousness of an offence depends greatly on context. Getting in a fight with a soldier off duty is not the same as getting in a fight with him on the battlefield.

Admonition: that is to say, very stern talking to and a note on the record, for minor offences such as drunkenness or taking poor care of the equipment.
Reprimand : a formal and unpleasant warning and another note on the record usually followed by a punishment, used for intermediary offences such as disobeying minor orders, negligence or incompetence.
Punishment : an actual punishment like additional chores or even incarceration, used for serious offences such as disobeying orders, gross incompetence.
Court Martial : a trial with a high ranked military officer as a judge, where a more harsh punishment will be given. Used for very serious offenses.
Summary Execution: what? Yes indeed. Traitors will be shot. As in permanently killed. So take a note of this if you want to role-play a horde spy.

Overall, the ranks, the hierarchy and the discipline are meant to provide the guild with the military atmosphere and make it feel more like a military organization instead of a bunch of weekend adventurers. There will not be any ridiculous, over-the-top nonsense one sees in abundance in movies. "The first and the last word that leaves your mouth is 'sir', understood?" No way.

D.A.M.N.I.T:
D.A.M.N.I.T. Or the "157th" Dashing Association of Marvelous, Noteworthy and Ingenious Tinkers are the power behind anything even remotely mechanical within the Company. Be it the upgraded engines and firepower of the Warship of the Company, 'The Stormbringer' or anything else from gears and guns what the Command and fellows soldiers ask for.

These tinkers of the Tempest not only use their spanners and many other tools for service of the Company, but for everybody Alliance aligned! Be the customer a soldier from another unit, a minister of a city or a simple citizen, they are all welcome to browse through and buy inventions these creative minds have made....Or perhaps they have a ingenious idea themselves! But lack the knowledge and/or the resources to create it. No worry, D.A.M.N.I.T. will help!

"Last Chance" program:

[You must be registered and logged in to see this image.]
The Last Chancer programme's initial conception was a created designed for criminals and conscripts of the Grand Alliance. The "Last Chance" program is a place for hard men and women to whom life has not been kind. Outcasts with no other place to go, prisoners with severe sentences that choose service in the army over the noose or imprisonment.

The Last Chancers are given the assignments other soldiers are too valuable to do, because they are "expendable". The nasty jobs, the dangerous tasks, things no sane person would do willingly. Those of "Last Chance" are given no other options but to tread forward or die, in hope of someday earn their pardon and gain their freedom.

The "Last Chance" program is open to all who wish to seek clemency in the eyes of the Crown and the Grand Alliance as a whole. Convicts, and Exiles alike. However this is of course highly subjective and each individual will be looked on as a separate case with varying degree of severity both by the Officers of the 157th Company, and the Officials of the Grand Alliance.


Wild Tempest work in co-operation with the Stormwind Regiment and regularly visit their jails in hope of new recruits wishing to roleplay conscripts in military, or simply as another way to avoid execution from various crimes. Times of service is different in each individual case, ranging from a month to indefinitely. The time of service will always be agreed OOC with each individual based on their own wishes.

People interested in this concept should be aware of the nature, dangers and limitations brought by the concept before applying. Read more about the concept here.
Wild Tempest Guild Website for more information.

Credits for Suon/Melnerag for the creation of the guild concept.

Added the poster made by Helmût, made slight changes here and there, added pretty images, added D.A.M.N.I.T., "Last Chance" concept updated.

_____________________________________________________
(A) Skarain - Skarain Feirand: Outlawed Worgen Arcanist, Magi of the Underworld and Speaker of [You must be registered and logged in to see this link.].
(H) Nakris -  Nakris Sin'voth: Captain of [You must be registered and logged in to see this link.]
Also known as Mahruon, Halisi, Reljen, Senrar, Inran, Flickÿ and Grimfeather

Contact: Skarain#2346(Btag), Skarain#8885(Discord), inejaro(Skype)

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"Roleplaying....is beautiful. And it may take your heart and soul. Entirely..."

Skarain

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Join date : 2011-08-04
Age : 23
Location : Finland

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Title: Mother of the Flame

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Re: [A] Wild Tempest

Post by Marezzo on Mon Sep 30, 2013 10:45 am

Hehe.. I really like that poster Smile

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Re: [A] Wild Tempest

Post by Celeste/Ainathiela on Fri Oct 11, 2013 6:48 am

Blatent bump <3

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Re: [A] Wild Tempest

Post by Skarain on Sat Dec 07, 2013 8:58 am

The Story and History of the 157th "Wild Tempest" Company
Recorded by: -A nameless scribe-

Full history of the Tempest

The Outland Expedition

Two weeks passed before the 157th "Wild Tempest" Company receive new orders, this time leading the Tempest to the shattered world of Outland, on a task to fulfill the command's desire for having even more technological advancement in the weaponry of the Alliance. Thus, one of the main objectives of this expedition was to obtain alien technology, such as Ethereal and Apeix crystals for research. The 157th was also tasked to cull threats of the Alliance and Azeroth encounter on their travel through the broken world.

Stepping through The Dark Portal, the soldiers were given no time to observe the bizarre skies and landscape of the Hellfire Peninsula, when as force of demons already insist giving the Tempest an infernal welcome to the realm by breaching through the defenses of The Dark Portal. Aiding both the Alliance and Horde soldiers in vanquish the demons and re-stabilize the defense, the Company eventually managed continue their journey and make their way to Honor Hold.

Using the fortress of the earlier Alliance Outland Expeditions as their base of operations, the 157th launched several missions in the Peninsula, staging a amount major assaults on pockets of both Fel Orcs and even Demons, disrupting their unholy activities and schemes to cause even more devastation in the region. Still in pursue of technology, the Tempest soon left the burning waste of Hellfire behind and marched into Terrokar Forest to Allerian Stronghold.

In Terrokar, things started to go downhill quickly when a entire squad failed to report back after raid on a hostile Ethereal encampment. The missing soldiers appeared to have been sucked into Ethereal made portals, dropping them all over in the region in most often not so pleasant locations. The search for their lost comrades led the still present soldiers all over Terrokar and even into the dreaded Shadowmoon Valley. The Tempest eventually managing to recover all of their missing comrades, most in a far worse health then with which they left. While the mission had ended badly, the soldiers of the Company had managed to obtaining an amount of Ethereal technology in midst of the chaos. Fortunately for the battered soldiers, an SI:7 operative by the aid of the Company had meanwhile sent a team to receive Apeix crystals from Blade's Edge Mountains, and thus the mission of the Company in Outland was complete.

Plagued by demons and mainly the many injuries, the Company marched to the safety of Shattrath City with a stash full of Ethereal technology, to recover from their injuries and train for the next assignment.

_____________________________________________________
(A) Skarain - Skarain Feirand: Outlawed Worgen Arcanist, Magi of the Underworld and Speaker of [You must be registered and logged in to see this link.].
(H) Nakris -  Nakris Sin'voth: Captain of [You must be registered and logged in to see this link.]
Also known as Mahruon, Halisi, Reljen, Senrar, Inran, Flickÿ and Grimfeather

Contact: Skarain#2346(Btag), Skarain#8885(Discord), inejaro(Skype)

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"Roleplaying....is beautiful. And it may take your heart and soul. Entirely..."

Skarain

Posts : 2583
Join date : 2011-08-04
Age : 23
Location : Finland

Character sheet
Name: Skarain Feirand
Title: Mother of the Flame

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Re: [A] Wild Tempest

Post by Skarain on Mon Dec 30, 2013 7:23 am

The desk of the Captain of 157th Company lay empty and quiet. The messy piles of paper have been taken away and the table is slowly gathering dust. An Alliance military badge rest by the center of the table, as abandoned as the rest of the table. 157th Company, the unit which started as a small task force in Pandaria by codename "Wild Tempest", is once more leaderless.
---
Inran steps out from the Stormwind keep. Her uniform gone, just as her badge, unit insignia and other equipment. Wearing but simple draenic robes with a hood, she treads carefully down the stairs with a hand supportively on her abdomen. With Orgrimmar fallen, her oath to her now fallen comrades complete - to witness the end to the warmongering Warchief. The Alliance would manage, she was confident of it. She would return, someday, and fight again - For the Alliance.

Leading Wild Tempest have been a great time, but all good things must come to an end. I am moving to a stage of my life where i need to dedicate more time for Real Life in terms of studying and work, and i simply will not have time to lead guilds at this time. The new leader of Wild Temepest is yet undecided, and i will remain in the guild and in the GM position until one is decided by the officers and members. My thanks to all Wild Tempest members for sharing this time with me. It has been a pleasure.

Glory to the Alliance!

_____________________________________________________
(A) Skarain - Skarain Feirand: Outlawed Worgen Arcanist, Magi of the Underworld and Speaker of [You must be registered and logged in to see this link.].
(H) Nakris -  Nakris Sin'voth: Captain of [You must be registered and logged in to see this link.]
Also known as Mahruon, Halisi, Reljen, Senrar, Inran, Flickÿ and Grimfeather

Contact: Skarain#2346(Btag), Skarain#8885(Discord), inejaro(Skype)

Help the appearance of the server: Report player/pet/guild names.

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"Roleplaying....is beautiful. And it may take your heart and soul. Entirely..."

Skarain

Posts : 2583
Join date : 2011-08-04
Age : 23
Location : Finland

Character sheet
Name: Skarain Feirand
Title: Mother of the Flame

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Re: [A] Wild Tempest

Post by erwtenpeller on Mon Dec 30, 2013 7:42 am

You've not only done your guild a great service, but the entire server, by investing yourself in creating great role-playing opportunities for everyone.

I salute you!

erwtenpeller

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Re: [A] Wild Tempest

Post by Odgan / Keag on Mon Dec 30, 2013 7:49 am

*Salutes.*

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Age : 22
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Title: Mountaineer-Sergeant

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Re: [A] Wild Tempest

Post by Stormyy on Mon Dec 30, 2013 7:53 am

^ I agree, the WT was my first RP guild, and by jesus i am gad i joined, i have met lovely people, and it is a great community when we all come together, Inran as been a great GM, and i myself, am sad to see leave.

A salute and bravo to you.

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Re: [A] Wild Tempest

Post by Thelos on Mon Dec 30, 2013 8:07 am

Thank you for all the hard work and love you put into the guild, Inran. I greatly enjoyed my time with Wild Tempest.

I salute you.

Thelos

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Re: [A] Wild Tempest

Post by Ara on Mon Dec 30, 2013 8:09 am

to say I'm going to miss you is an understatment.The server desperatly needs RPers of your Knowledge,experience,sanity,humility,dedication,,Christ I could go on and on and on all day with adjectives to describ your awesomness and the devisttion your going causes.But gl irl amigo.I'll miss ya <hugs>

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Re: [A] Wild Tempest

Post by Guest on Mon Dec 30, 2013 8:50 am

under inran's rule WT was the greatest RP guild i have ever seen.

trough dedication and humility everyone had a great time, always.

Guest
Guest


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Re: [A] Wild Tempest

Post by Sponsored content Today at 11:25 am


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